Stanford Junior and Infant School
Living together - Learning together
We believe that the ability to use ICT effectively is an essential life skill in today’s modern world.
Our aim is to produce learners who are confident imaginative and effective users of ICT, from the basics of using and applying everyday software, through to coding and programming for a range of practical purposes.
ICT underpins school life and our Computing curriculum ensures that we equip our children with skills enabling them to be creative, innovative and adventurous in their application of modern technology.
We believe that all pupils have an entitlement to the Computing curriculum regardless of gender, disability, ethnicity, social class or special learning needs and we ensure that our provision meets the needs of all learners.
We recognise that ICT has the ability to motivate and enthuse pupils, to enable them to work creatively, co-operatively and collaboratively, and to develop perseverance and flexibility.
We aim to give children the skills they need to not only be successful in Computing lessons, but also whilst using and engaging with ICT across the wider curriculum and in their current and future lives.
We have been lucky enough to expand our range of IT hardware in the school this academic year and will continue to explore opportunities to enhance our stock over the coming months in our ongoing efforts to further enhance children’s learning through the use of ICT.
Scratch Community is a fantastic programming resource for learners of all ages. What better place to start than a site dedicated specifically for those who want to use Scratch to learn programming? Here you will find videos, lesson plans, worksheets, discussions and even real people to ask for help.
Or for a more game based approach try code.org
BBC Bitsize always has lots of useful information and resources to get to grips with Computing
Seedlings children have been using the tablets to explore and play phonics and maths games from our new online Purple Mash app. We also used the tablets to find out about different items that can be recycled.
Juniper class are learning about logo- a programme that uses algorithms to follow instructions. We used 2loho to Learn about the many commands which can be used in order to explore shapes, programming and algorithms.
Today we have all been learning about how to be safe on the internet and most importantly to be SMART
PCSO Marc Ireland came into school and lead an assembly about being SMART, social media and the sites that we should be very careful of using. It is really important that we take care when using the internet and it is used sensibly and responsibly.
As well as making our own characters we looked at moving characters around the screen to reach a specific location. There is a fantastic site to use to play these games. It’s called www.code.org if the children would like to play at home.
As part of Internet Safety Day children listened to a story about Smartie the Penguin and ways to keep safe when using the internet. We then talked about who we could talk to if there was something on the internet that we didn't like. Finally, we looked at the Internet Safety display and 'SMART' ways to stay safe. Can you tell a grown up some ways to keep yourself safe when using the internet?
A sprite is a character from a computer game, some famous ones being Super Mario or Sonic.
We used a program called Scratch to make our own. It was really tricky as it takes great mouse control to draw on the screen but the children made some fantastic characters.
This week we have started to learn how to code by playing fun games online. Why not have a go at home?
Star Anise and Poppy Class joined together this afternoon for some ICT collaboration. Pupils from Poppy visited Star Anise. We worked together as buddies. Helping others to improve their editing skills.
We have been exploring whether using a computer is always the best and simplest method to create and draw in 3D. We used online software called Voxel Builder to create simple 3D models. We then turned them into 2D nets which we cut out and folded into 3D.
It was really tricky to do and some of the nets worked better than others, depending on how complicated the design was. We discussed what we had found out and concluded that, in this case, using Lego or similar to build simple 3D models would probably be the best way to do it!
In Star Anise we have been learning about rivers - focusing on how they are formed, why they are important, how materials are transported, deposited and eroded, the causes and effects of pollution and we will also be choosing a river to create a case study about. This cross curricular project is also enhancing our online research and multimedia skills. We are selecting key pieces of information, pictures and even producing videos, then presenting using Microsoft PowerPoint. Although we have only just begun this project, we already have some fabulous information and are really enjoying creating our engaging, attractive and informative presentations!
Our Community ICT Workshop has been very successful and well attended. Pupils supported community members who were keen to develop their ICT skills in an after-school club at school. Pupils explained how to use power point and helped the group develop their understanding. Thank you to the pupils who were the ICT teachers for the evening and to Mr Hawkins for facilitating the event.
In Juniper class we have been looking at how we can build 3D models with computers. To start with though we have been planning each step without a computer to help us appreciate how computers really make our lives easier!
The children were asked about how the internet works. Although most children could talk about Google and using the internet they could not explain how it works.
We looked at a video about the internet. We tried to send a message on paper and get an answer just like the internet. It took a few minutes and we were still in the same room. We then tried to search the same questions on the internet and compared the time. It is amazing how quickly the internet works when messages sometimes have to go across the world.
The children have had lots of fun creating algorithms. Algorithms are clear sets of instructions that digital devices use to operate, they need to be precise, step-by-step sequences for the program to work.
They can sequence a set of instructions to move digital characters, look at some instructions and predict where the characters will move and they can debug instructions to find out where errors are and correct them.
If you would like to try this at home then look for code.org on your search engine.....and if you are not sure what you need to do I am sure your children will guide you! Have fun!